|
|
Line 347: |
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| File:Tapped Out Felon Menu.png|This is a Felon's menu. | | File:Tapped Out Felon Menu.png|This is a Felon's menu. |
| File:Tapped Out Felon Menu In-Battle.png|This is what happens to a Felon's menu when in-battle. | | File:Tapped Out Felon Menu In-Battle.png|This is what happens to a Felon's menu when in-battle. |
− | File:Tapped Out Max Felon.png|This message appears if you try to spawn more then 6 Felons. | + | File:Tapped Out Max Felon.png|This message appears if you try to spawn more than 6 Felons. |
| </gallery> | | </gallery> |
| | | |
Latest revision as of 19:12, July 29, 2024
Superheroes is the seventy-sixth content update for The Simpsons: Tapped Out. It started on February 18, 2015 and ended on March 31, 2015. It was the first Superheroes-themed update for the game.
Characters[edit]
Character skins[edit]
Returning[edit]
Buildings[edit]
Decorations[edit]
Returning[edit]
Consumables[edit]
Image
|
Name
|
Costs
|
Notes
|
|
Superior Squad Membership
|
90
|
Doubles the rewards for capturing criminals in a friend's town.
|
|
Gameplay[edit]
Upgrading[edit]
The Superior Squad HQ can be upgraded for larger task payouts and a larger Criminal-tap radius. You can use Arbitrarium, which can be collected in various ways after "A New Hero Rises Pt. 1". Upgrading is not necessary, but is to complete both quests in the mini-questline "Superior-ior Squad HQ". Fireworks and a brief soundtrack happen when levelling up.
The menu that displays when tapping on Superior Squad HQ. This building is Level 21.
The panel showing what Arbitrarium does.
You can also upgrade with donuts. 1 Arbitarium is 3.
Superior Squad HQ rewards[edit]
At Level 0, the reward is 0 every 4 hours. Then, once you level up to 1, it is 35 every 4 hours. Every time you upgrade, there are 10 more rewarded every 4 hours. For example, at Level 7 you have 95 every 4 hours.
Tasks that reward event currency[edit]
Character
|
Task
|
Duration
|
Reward
|
Fallout Boy
|
Practice His Moves
|
4h
|
10 and 45
|
Clownface
|
Check Krusty-Brand Merchandize
|
10 and 45
|
Bartman
|
Test Gadgets
|
15 and 70
|
Dr. Colossus
|
Laugh Maniacally
|
10 and 45
|
Pie Man
|
Punish Wrongdoers
|
8h
|
20 and 70
|
Petroleus Rex
|
Terrorize Springfield
|
30 and 105
|
Plopper
|
Do Whatever A Spider Can
|
The Collector
|
Practice Swormanship
|
20 and 70
|
The Collider
|
Die and Come Back in the Credits
|
20 and 70
|
|
Friend Actions[edit]
In a friends' town, you can do SIX daily actions, as opposed to the usual three. Three of them are tapping Criminals, while the other are reporting crimes, which can be done by tapping on the phone icon above all buildings. Only the latter rewards cash, while all reward Carbon Rods.
After tapping on Spied-on Buildings, the yellow logo will disappear and a message will pop up saying "Spied by [player name]". Spied-on Buildings will also have their animations running while the yellow logo is above it.
Action
|
Friend reward (each)
|
Own town reward
|
Capturing Criminals
|
XP, Friend Points (if not completed all levels)/chance of a Donut (if completed all levels) 3 (6 with Superior Squad Membership)
|
15 18 20
|
Reporting Crimes
|
1
|
Till 2h passed 4 From 2h to 5h passed 3 From 5h to 8h passed 2 Over 8h passed 1
|
|
What Other Springfield looks like.
Buildings with the Spied-On logo above it. This means that a friend has done the Daily Action "Reporting Crimes" on that building.
Criminals[edit]
Criminals first appear in towns during the quest "A New Hero Rises Pt. 1". You tap on them to collect event currency, and have a chance to dispense of Arbitrarium, which is used to level up Superior Squad HQ.
Note: Criminals from a phase previous to the one that is currently active will drop the current phase currency.
A Criminal in-action in Issue 1.
An idle Criminal in Issue 1.
A Criminal in-action in Issue 2.
An idle Criminal in Issue 2.
A Criminal in-action in Issue 3.
An idle Criminal in Issue 3.
A guide to Felons (which appears after completing Montgomery Burns State Prison Pt. 2.)
Felons are like Criminals, but can only be cleared using Superhero costumes for characters/Fallout Boy obtained in the event during the quest: "Montgomery Burns State Prison Pt. 2". Burns State Prison spawns 1 Felon every 8 hours, and one upon building. Felons also have three hearts, meaning the task must be done three times on one Felon to defeat it. Only 6 Felons can be in one town at a time.
It costs 100 to rush the reward.
Task: "Fight Felon"
|
Superhero
|
Duration
|
Reward
|
1 Heart Down
|
2 Hearts Down
|
3 Hearts Down
|
Plopper
|
3h
|
25
|
75
|
150
|
Bartman
|
Fruit-Bat-Man
|
Fallout Boy
|
4h
|
Pie Man
|
The Collector
|
Clownface
|
|
"Montgomery Burns State Prison Pt. 2" unlocks most of the Felon's features. After the quest pops up in the taskbook:
New speech bubbles appear above their heads
The icon in the top-right corner, which leads to ->
This is what happens to a Felon's menu when in-battle.
This message appears if you try to spawn more than 6 Felons.
When the task "In Battle" by a Felon is finished, the game will send a notification to the device reading "Felon has finished In Battle." After one heart is depleted, an animation of a breaking heart will appear above the Felon's head.
Crafting[edit]
After starting The Collector Pt. 3, Crafting is enabled by tapping on the Android's Dungeon. Crafting items can be collected by defeating Felons and capturing Criminals. At first, one can only craft the Botanical Garden, but after crafting it, you can craft Zenith City buildings, multiple times (except for the Zenith City Times which is unique).
The icon in the top-right corner, which leads to ->
This is the crafting menu when you need to unlock the Botanic Garden.
This is the crafting menu when you need to unlock Zenith City.
This is the Android's Dungeon menu when crafting is activated.
Image
|
Name
|
Costs
|
Get It Now Cost
|
|
Botanical Garden
|
5
|
10
|
|
Zenith City Times
|
15 + 100 + 30
|
395
|
|
Zenith City Apartments
|
15 + 15
|
105
|
|
Zenith City Lofts
|
65 + 10
|
180
|
|
Zenith City Store Front
|
20 + 10
|
110
|
|
Zenith City Phone Booth
|
10 + 5
|
35
|
|
Image
|
Name
|
Action
|
Drop %
|
Quantity
|
Event Currency
|
|
Arbitrarium
|
Capturing Criminals
|
20%
|
1
|
|
Carbon Rod Pie Bomb Freeze Ray
|
Capturing Criminals
|
100%
|
Carbon Rods 15 Pie Bombs 18 Freeze Rays 20
|
Capturing Criminals in Friend's Towns
|
Capturing Criminals in Friend's Towns with Superior Squad Membership
|
30
|
Reporting Crimes in Friend's Towns
|
1
|
Superior Squad HQ
|
Reward every 4h
|
Defeating Felon
|
25+75+150
|
|
Girder
|
Unknown
|
Unknown
|
Unknown
|
Crafting Material
|
|
Lockpick
|
Capture Criminals
|
10%
|
1
|
|
Handcuff
|
Defeat Felons
|
100%
|
|
Phone
|
Report Crimes in Friend's Towns
|
20%
|
|
Cape
|
Collect Superior Squad HQ Reward
|
Every 4 hours
|
|
Attacking The Radioactive Man Statue[edit]
During the quests "Monumental Battle Pt. 1", "Monumental Battle Pt. 3", "Monumental Battle Pt. 6" and "Monumental Battle Pt. 8", Heroes must attack the Radioactive Man Statue to weaken it. Heroes from the event can be used to weaken it, but 4 additional characters' skins can be used.
After completing "Conclusion", the user unlocks the ability to choose Radioactive Man Statue's skin and the 10h job for the heroes Train For Future Conflict.
Only Bartman, The Collector, Fallout Boy, Pie Man, Clownface, Fruit-Bat-Man and Plopper can do this job.
Jobs at the Radioactive Man Statue[edit]
Character
|
Jobs
|
Fight The Final Boss Duration
|
Reward
|
Bartman
|
Fight The Final Boss Train For Future Conflict
|
3h
|
20055
|
Fruit-Bat-Man
|
Plopper
|
Sidekick Milhouse
|
Fight The Final Boss
|
Super Sexy Flanders
|
The Collector
|
Fight The Final Boss Train For Future Conflict
|
4h
|
17545
|
Fallout Boy
|
Pie Man
|
Clownface
|
Ice Princess Martin
|
Fight The Final Boss
|
Moog
|
|
The Monumental Battle screen.
The Send heroes to Attack The Statue screen.
All heroes attacking the Radioactive Man Statue
Click to see Radioactive Man Statue stages.
Tapped Out Radioactive Man Statue Skin.
Criminals[edit]
Criminals appear in towns again during the quests "Monumental Battle Pt. 2", "Monumental Battle Pt. 4" and "Monumental Battle Pt. 7". You tap on them to complete the quest. No event currency is gained from defeating them. The 30 required criminals will spawn immediately upon starting the quest. Only 30 criminals are needed to complete the quests.
A Criminal in-action from Issue 1.
An idle Criminal from Issue 1.
A Criminal in-action from Issue 2.
An idle Criminal from Issue 2.
A Criminal in-action from Issue 3.
An idle Criminal from Issue 3.
Issue 1[edit]
Image
|
Name
|
Cost
|
Donut Cost
|
|
Arbitrarium
|
400
|
50
|
|
Burns State Prison
|
7,000
|
250
|
|
Clownface
|
18,500
|
300
|
|
Issue 2[edit]
Image
|
Name
|
Cost
|
Donut Cost
|
|
National Bank of Springfield
|
12,000
|
350
|
|
The Collector
|
29,000
|
250
|
|
Dr. Colossus
|
55,000
|
500
|
|
Issue 3[edit]
Image
|
Name
|
Cost
|
Donut Cost
|
|
Super Jeb
|
14,000
|
150
|
|
Death Mountain
|
37,000
|
350
|
|
The Collider
|
61,500
|
500
|
|
Issue 4[edit]
Image
|
Name
|
Cost
|
|
Rad Mobile
|
2
|
|
Kane Manor
|
3
|
|
Radioactive Man
|
5
|
|
Date
|
Event
|
2/18
|
Issue 1
|
2/18 - 3/24
|
Tar Pits w/ Petroleus Rex
|
2/14
|
Issue 2
|
3/3 - 4/1
|
Bartman
|
3/3 - 3/10
|
Bartman Cave
|
3/10
|
Issue 3, Fruit-Bat-Man
|
3/24
|
Issue 4
|
3/24 - 3/31
|
Sidekick Milhouse
|
3/31 - 4/7
|
Bartman Cave, Beach House
|
|
Conform-o-meter impact[edit]
Name
|
Rating
|
Points
|
National Bank of Springfield, Zenith City Times, Tar Pits
|
Consumerism
|
10
|
Kane Manor, Zenith City Apartments, Zenith City Lofts, Zenith City Store Front, Crap Silo, Beach House
|
Indolence
|
Superior Squad HQ, Radioactive Man Statue, Burns State Prison, Death Mountain, Bartman Cave
|
Obedience
|
Botanical Garden
|
Tree-hugging
|
200
|
Wrecked Brown House, Zenith City Phone Booth
|
Vanity
|
10
|
Rad Mobile
|
50
|
Super Jeb
|
200
|
Radstation Air Fortress
|
Obedience Bonus $ and XP
|
10 5%
|
|
Other changes made[edit]
February 18 update (v4_13_SUPERHEROES_Patch1_Prelaunch)[edit]
- Freddy Quimby and Fruit-Bat-Man got renewed animations.
- All tree-hugging decorations got resigned with better graphics and shadows.
- Deleted any reference to Santa's tasks.
- Can't exchange KrustyLand Tickets for Money anymore in some towns.
- In Edit mode, after storing a decoration, the game autoselects the next decoration of the same type next to it.
- A new background music is implemented.
- A new font for the game is implemented, similar to Comic Sans.
- Some System Messages now appear on the top left in a new text area.
- A White border was added around the screen while reading quest texts and the text boxes for the event quests are now comic book-like.
- The icon to access the friend's town screen changed and now shows Sidekick Milhouse and Bartman.
- The Task book has been changed to a Comic Book theme.
- Fruit-Bat-Man is moved to the Vigilantes Character Collection.
- Selma and Skinner's Dine at the Revolving Restaurant is in order, instead of at the top of their task list.
- The glitch where the "Walk Mr. Teeny" task gets stuck in the Task List is fixed.
- Daily Play Combo is changed to earn Event currency.
- In the Census, when tapping a character assigned to a visual job next to a building or decoration, it'll now open the character's task window instead of the item's task window.
- Ned's and Duffman's good and bad jobs sound was reversed. Now it's fixed.
- If you tap Arnie Pye in the air by mistake from anywhere in your town the screen automatically redirects to Channel 6 and reveals his "In Task" time/rush meter.
- The Friend Points prize issue that many players faced where the prizes won were sometimes not awarded at all or wrongly awarded has been rectified.
- Placing Fruit-Bat-Signal now yields 500 instead of 0.
- Fruit-Bat-Signal now yields 10 decoration points instead of 100.
- Added chain placement to the Fruit-Bat-Signal.
- Crazy Cat Lady is changed from RegularCharacters and RegularFemale groups to PremiumCharacters and PremiumFemale groups.
- Mindy and Homer's Eat At Madame Chao's now yields premium payout.
- Homer's Book a Reservation now yields premium payout.
- Giuseppe is changed from RegularCharacters group to PremiumCharacters group.
- Giuseppe and George Washington now pays premium payout.
- Fixed a bug where Princess Penelope couldn't visit Krustyland.
- Removed cost of Krustyland debris (was 0 Krustyland tickets).
- Removed one strip of unprogrammed land.
- Changed Fruit-Bat-Man's questline dialogue to appear in comic format.
- Changed Tutorial's Other Frink to use scripted movement.
- Changed Strongman Idle animation to the correct one.
- Removed the requirement of quest Free Hugs Pt. 3 from the Make a Thing Shop.
- Mr. Constington and The Yes Guy are changed from RegularCharacters and RegularMale groups to PremiumCharacters and PremiumMale groups.
- Fixed a possible glitch in Ebenezer Burns' Money Fight.
- Fat Tony, Louie and Legs have a new 16h job: Run Smuggling Operation at Burns State Prison.
February 24 update (v4_13_2; Android Play Store Update)[edit]
- On Android, when the game is closed (without force closing) and reopened, the game will, most of the times, continue where it left off without restarting.
February 26 update (v4_13_SUPERHEROES_Patch2_Postlaunch)[edit]
- The landing site was moved to the Superior Squad HQ.
The event's friends guide.
Radstation Air Fortress old design.
Radstation Air Fortress new design.
- The unreleased "Air Fortress" was released as "Radstation Air Fortress" and was redesigned to show the missiles on top and have different tubes connecting the rotating stations.
- A new permanent job was added for Fallout Boy with the Radstation Air Fortress, Endure Air Sea-sickness (16h).
- The questline activated once the Superior Squad Membership is bought was expanded.
- When tapping on the Question mark on friend's screen near the currency on bottom left a guide was added.
- Krustyland Entrance was removed from being reportable. This fixed the inability to exchange KrustyLand Tickets for Money.
- Text for spied buildings was changed from "Spied by (username)" to "Reported by (username)".
March 5 update (v4_13_2; Itunes Update)[edit]
- Added on iOS the ability Android got on February 24th update: when the game is closed (without force closing) and reopened the game will, most of the times, continue where it left off without restarting.
March 23 update (v4_13_SuperheroesBossFight)[edit]
- Changed end dates for St. Patrick's 2015 to 2014 to disable them.
- Added the previously unreleased Construction Site (now named Radioactive Man Statue), Kane Manor, Beach House, Radioactive Man and Rad Mobile to the game.
- Changed Beach House design.
- Sidekick Milhouse, Bartman Cave and Radstation Air Fortress are being reoffered at the end of Issue 4.
- Removed the requirement quest O'Flan-again Pt. 1 and 2 for some of St. Patrick's Day 2015 quests.
- Wrecked Brown House can now be sold.
- Radstation Air Fortress now can be placed on shoreline.
- Sound has been added to the Radstation Air Fortress and Bartman Cave.
- Changed all quests for Superheroes event from Sidequest to Eventquest type.
- Requirements for Radstation Air Fortress and Bartman Cave changed from A New Hero Rises Pt. 1 completed to having started the event.
- Added the new currency Radioactive Girders.
- Sidekick Milhouse now costs 35 once rereleased and his jobs now yields Premium payout.
- River's water returned blue.
- A new ambience music has been added.
- Storefront returned to Superheroes'.
- Added a job for Bartman, The Collector, Fallout Boy, Pie man, Clownface, Fruit-Bat-Man and Plopper to Train For Future Conflict at the Radioactive Man Statue once the Issue 4 Quests are completed. During Issue 4 the job is Fight Final Boss.
- Superior Squad HQ now has a payout of 90 and 10.
March 25 update (v4_13_SuperheroesBossFight_Patch1)[edit]
- Changed the duration of the work for Fallout Boy "Research The Statue" for "Monumental Battle Pt. 5" from 12h to 1h.
- Fixed bugs resetting to Issue 1 or making criminals not appear for Issue 4 quests.
- Fruit-Bat-Signal is now permanent in the Civic section of the store and no longer limited time.
Sources[edit]
- Overview at Tapped Out - Update Information