- For the story in "Revenge Is a Dish Best Served Three Times", see Revenge Is a Dish Best Served Three Times#Bartman Begins.
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The contents of this article or section are considered to be non-canon and therefore may not have actually happened or existed.
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Bartman Begins
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Level Information
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"Bartman Begins" is the second level in The Simpsons Game. In this level, you play as Bart and Homer in the Springfield Natural History Museum while trying to prevent Jimbo, Dolph, and Kearney from stealing the exhibits for Principal Skinner so that Springfield Elementary would have visual aides for their science classes.
Description
This level also introduces Bart's Bartman power and (only in the PlayStation 3 and Xbox version) the ability to turn into "Robot Bart", his invincibility ability. Homer in this level cannot turn into the Homer Ball as he did for a brief time in the previous level and can only move around, activate switches, jump, and attack. This level also features Raphael and Sideshow Mel as security guards enemies and Jimbo, Dolph, and Kearney as mini-boss enemies.
Synopsis
- "After Bart finds out that he has video game abilities, he and Homer enter a cave below the Springfield Natural History Museum and end up stopping Jimbo, Dolph and Kearney from robbing the place."
Plot
Bart buys a copy of Grand Theft Scratchy: Blood Island but Marge comes and confiscates it from Bart and hides it in Homer's underwear drawer where she put his swimsuit magazines and his BB gun. Bart then angrily walks into an alley when an instruction book to The Simpsons Game falls from the sky, which appears to be a lot bigger than the real one. Bart then discovers that his whole family are characters in the game and they all have powers. Bart reads his power is turning into Bartman. Then Homer comes by with a swimsuit magazine and a BB gun that he found in his underwear drawer and then they decide to go in the sewer. Apparently the sewer leads to the natural history museum. Bart and Homer then find out that Jimbo, Dolph, and Kearney are robbing the museum and decide to stop them. After Bart and Homer defeat some security guards on the way, Bart jumps to the top of a tree and uses his slingshot to drop dinosaur bones on Dolph. Then they get to a museum game in which Homer has to activate some targets in a window and Bart has to use his slingshot to throw rocks to them and scare Kearney, who is in the back of the window. After they knockout Kearney, they end up in the astronomy exhibit of the museum. Bart climbs a lot of platforms to get to a U.F.O. at the top of a giant planet Earth representation where Jimbo is. Bart and Homer then knockout Jimbo. Principal Skinner then comes in and says he hired the bullies to steal the exhibits because they cannot get real science stuff for the school. Soon Chief Wiggum arrests Skinner after arriving at the museum no thanks to incomprehensible directions from Mapquest.
Things To Do
- Find the temple.
- Cross the chasm.
- Find the secret entrance to the museum.
- Drop the dinosaur bones on Dolph.
- Get into the History of Man exhibit.
- Frighten Kearney through the diorama.
- Get into the Planetarium.
- Knock out Jimbo.
Collectables
There are six Duff Caps, six Krusty Koupons and two chichés in the level:
Duff Caps
- Next to a giant statue on the left of the chasm.
- Use Bart to stand on a pressure pad on the other side of the bridge which opens a secret room.
- Go into the room on the wall the T-Rex is facing.
- Go into the History of Man exhibit where Kearney was hiding.
- Climb the pole that Bart lowers in the Planetarium and jump onto the space shuttle.
- On the ring around the giant planet in the center of the Planetarium.
Krusty Koupons
- Climb the vines on the left side of the chasm, after crossing the bridge.
- Climb the vines towards the pressure pads then jump across to the Koupon.
- After the T-Rex room, the Koupon is next to an exhibit.
- After the fight with Kearney, go into the middle of the circular desk.
- Climb the wall in the Planetarium.
- On the ring around the giant planet in the center of the Planetarium.
Clichés
Name
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Requirement
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Quote
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Note
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Wooden Crate
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Shoot the wooden crates at the beginning of the level.
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"Ah, the crate. As seen in everything."
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Pressure Pads
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Have Homer and Bart both stand on pressure pads.
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"It takes two losers to make these work."
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