Difference between revisions of "NeverQuest"
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− | {{ | + | {{Tab|ngc}} |
+ | {{PrevNext |Bargain Bin|Grand Theft Scratchy}} | ||
{{Game level | {{Game level | ||
|name=NeverQuest | |name=NeverQuest | ||
|image=[[File:NeverQuest.png|225px]] | |image=[[File:NeverQuest.png|225px]] | ||
− | |image text= | + | |image text=Homer inside the first area of the dungeon |
|game=[[The Simpsons Game]] | |game=[[The Simpsons Game]] | ||
|number=11 | |number=11 | ||
|objectives=5 | |objectives=5 | ||
|characters=[[Homer]] and [[Marge]] | |characters=[[Homer]] and [[Marge]] | ||
− | |food= | + | |food=Leg of Ham, Cabbage, Booze Jug, Mobbit Pie, [[Gummi Venus de Milo]]s |
− | |boss= | + | |boss=Selmatty |
+ | |location=NeverQuest land | ||
}} | }} | ||
+ | {{Noncanon}} | ||
+ | {{clear}} | ||
− | + | "'''NeverQuest'''" is the eleventh level of ''[[The Simpsons Game]]''. To open the door of the [[The Creator's Mansion|creator's mansion]], [[Homer]] and [[Marge]] look for the four keycards in the four worlds created by the creator, one of which is a land attacked by a two headed dragon. | |
− | '''NeverQuest''' is the eleventh level of [[The Simpsons Game]]. To open the door of the [[The Creator's Mansion|creator's mansion]], [[Homer]] and [[Marge]] look for the four keycards in the four worlds created by the creator, one of which is a land attacked by a two headed dragon. | ||
== Description == | == Description == | ||
− | After the level "[[Bargain Bin]]" is completed, four more levels open up at the game engine. These can be taken in any order but, following the story, this is the next level. It is also the first level in which Homer can use his new power, " | + | After the level "[[Bargain Bin]]" is completed, four more levels open up at the game engine. These can be taken in any order but, following the story, this is the next level. It is also the first level in which Homer can use his new power, "Gummi-Homer", and Marge can use her new "mega-megaphone". |
+ | |||
== Plot == | == Plot == | ||
− | [[File: | + | [[File:Neverquest.jpg|left|thumb|Image for NeverQuest]] |
− | + | [[Homer]] and [[Marge]] are transported to a magical land where they become elves. They're enjoying a break without the kids until [[Todd]], [[Rod]], and [[Ralph]] show up, running from a two-headed dragon ([[Patty]] and [[Selma]]). Marge recruits the mobbits, and Homer prepares to fight the dragon. After several hits, the dragon flies away. Homer and Marge ask the mobbits for the keycard, but they say it's behind a magically locked door. However, Homer easily opens the door with a kick. Inside, they find a big dungeon full of Morcs (orc versions of [[Moe]]) and [[Otto]]-Ghosts (ghost versions of Otto). | |
+ | |||
+ | They reach the nest of Selmatty, and Homer turns into Helium-Homer to hit Selmatty on the head 3 times, with the final hit knocking Selmatty into the lava. Marge isn't a fan of family fighting, but she enjoyed having a level without the kids. Homer retrieves the "dragon keycard" from the dragon's nest, muttering "My precious!" | ||
+ | |||
+ | == Gameplay == | ||
+ | === Xbox 360/PS3 version === | ||
+ | [[File:NeverQuest Balloon Fight.png|right|thumb|The final fight with Selmatty (Xbox 360/PS3 version), a gameplay similar to ''{{W2|Joust|video game}}'']] | ||
+ | First, use Marge's mob control to recruit some mobbits. Then switch to Homerball and wait for Selmatty to pause between the bridges. Charge across and hit Selmatty to knock it down. Switch back to Marge and have your mobbits attack. Do this three times to defeat Selmatty before it causes too much damage to the buildings. | ||
+ | |||
+ | Next, you'll enter a dungeon. Destroy the gray brick structure where the Morcs are spawning from, and look for coffins to recruit more mobbits. Move forward and go up the stairs, taking out Morcs and spawn doors along the way. At the top, open a treasure chest and pull a lever to unlock a large door below. Go through it and step on the buttons to switch to the second area of the dungeon. | ||
+ | |||
+ | Move up to a closed area, destroy the wall, defeat the Morcs, and grab the key. Return to the yellow wall, which will disappear, and enter the hole. In the next section, go left to find a key at the dead end. Head back, move right, destroy the wall, and collect another key. Finally, head to the bottom of the area and open the gold wall to reach the exit. | ||
+ | |||
+ | Into the next area, destroying both spawn points will reveal pressure plates. Use them to open a door with several spawn points and enemies inside. Take out the spawn points first. Then, command 4 mobbits to stand on the claws of the giant dragon to be sacrificed, which raises golden stairs. Climb the stairs to the dragon's eyes and send Maggie inside the right one. Press the red buttons to open the dragon's mouth. | ||
+ | |||
+ | Now you'll face Selmatty in three phases. Homer must float up and hit Patty and Selma on the head. Watch their flight patterns and hover where they fly most often. Between the 2nd and 3rd wave, Homer needs to destroy eggs, or they will hatch into Morcs. | ||
+ | |||
+ | === Wii/PS2/PSP version === | ||
+ | [[File:SimpsonsGameWiiPS2PSP-DragonsChamber.png|right|thumb|The dragons chamber]] | ||
+ | The first area is mostly the same layout-wise, with the only difference being that instead of needing Marge to command her Mob to attack, Homer can use his Homerball ability to attack Selmatty. | ||
+ | |||
+ | Run forward into a large stone hall filled with Morcs and Otto Ghosts. Your first priority is to destroy the spawners where the enemies come from. Free the Mobbits from crates to help you with this task. Collect all Mobbits along the way as they'll be useful later. Avoid Otto Ghosts, as they explode when they get close. Fight through the Morcs using Mobbits and Homer Ball, until you reach the elevated area in front of a large wooden door. Use Marge's megaphone to place two Mobbits on the platform to the right and Homer on the left platform. Then, move Marge onto the right platform, which will raise the left one. Defeat the Morc at the top, use helium to float Homer to a lever, and hit it to open the door. | ||
+ | |||
+ | Inside the maze, find the first key on the right side in a small room full of Morcs. Destroy the spawner and Morcs, grab the key, and head to the gold gate. Be sure to open food chests for Homer and free Mobbits from crates. | ||
+ | |||
+ | In the next area, destroy the spawner, then head to the top-right corner to break a cracked wall using Homer Ball and find the second key. Use it to unlock the second gate on the left. For the final key and gate, grab the key and proceed. Open the ammo box on the right, switch to Gummi Homer, and destroy all enemies and spawners. Switch to Marge, collect a Mobbit from a crate, and knock down the pillar on the left. Switch back to Homer and use his Homer Ball dash to cross a destroyed bridge. Quickly open the ammo box on the right and use Gummi Homer again to clear enemies and spawners on this side. Collect food from another ammo box and bring down the other pillar to complete the bridge for Marge and the Mobbits. Use the Mobbits to build a trampoline near the Dragon Gate, jump onto the dragon's muzzle, and place Maggie in the dragon's left eye. Navigate through a tunnel, wait for the flames on the small bridge to die down, cross it, and press the button to open the dragon's mouth. | ||
− | === | + | Inside the dragons lair, destroy the nearby spawners and send Mobbits to defeat a Morc across the lava. Afterward, direct them to break a stone with green leaks, revealing Gummi Pick-ups for Homer. Use Gummi Homer to destroy the stone pillar and cross the new bridge. Now, use Homer to clear stones leading up to an altar. Place a Mobbit there to distract Selmatty. Then, position Homer on the third stone rising from the lava and shoot gummi balls at Selmatty. Keep targeting Selmatty until she's defeated. If you run out of ammo, return to the ground for more and continue firing until the dragon is defeated. |
− | [[File: | + | |
− | *'''[[ | + | === DS version === |
− | + | [[File:SimpsonsGameDS-Pierule.png|right|thumb|Homer fighting Selmatty]] | |
− | + | To defeat Selmatty, jump onto the houses, then use the ramps to launch into the air and hit her. After a few hits, she'll fall to the ground, giving you a chance to attack. She'll fly up again, and you'll repeat the process until she flies away, opening the dungeon. | |
− | + | ||
− | + | Inside the dungeon, recruit Homer and destroy the Morcs and their spawner. Break the wooden chests, then knock down the wall ahead. Collect Mobbits from crates and use them to defeat more Morcs and spawners. Keep moving forward, breaking walls and defeating enemies until you reach the dungeon exit on the far right. | |
− | + | ||
− | + | The maze is simple. You'll need to find keys to open the yellow doors. Destroy spawners on the right side of the first yellow door to reveal the first key. Use your mob to defeat all enemies and spawners as you progress. At the end of the second area, find the key next to the second yellow door. In the smaller third area, clear the enemies, grab the key on the right, and exit. | |
− | + | ||
− | + | In the dragon chamber, float across the lava pit using Helium Homer, then jump on flying lava rocks to reach a high platform. Head left and follow the red walkway past the Morcs, avoiding their arrows. Use the helium tank to pass the giant soldier statue, then use the Homer Ball ramp to reach the stone walkway below. Jump on the red button to lower the door. Return to the red walkway, press the button to switch to Marge, and guide her to the large chains hanging from the ceiling. Cross the platforms, jump onto the dragon's snout, and drop Maggie into the tunnel to hit the switch. Return to cross the dragon door and exit. | |
− | + | ||
+ | Inside the dragon's nest, avoid Selmatty's fireballs and keep attacking her when she lands. Repeat the process until she is defeated for good. | ||
+ | |||
+ | == Things To Do == | ||
+ | {{Table|width=50%| | ||
+ | {{THT|Wii/PS2/PSP}} | ||
+ | {{TH|Xbox 360/PS3}} | ||
+ | {{TBT| | ||
+ | *Stop the Dragon before she burns down 3 buildings | ||
+ | *Find a way through the great hall | ||
+ | *Collect the keys to open the gold doors | ||
+ | *Cross the chasm | ||
+ | *Open the Dragon Gate and enter the lair | ||
+ | *Slay the Dragon | ||
+ | }} | ||
+ | {{TB| | ||
+ | *Stop the Dragon before she burns down 3 houses | ||
+ | *Find the entrance to the Dragon's lair | ||
+ | *Open the Dragon's teeth and enter the lair | ||
+ | *Slay the Dragon | ||
+ | }}}} | ||
+ | |||
+ | == Collectibles == | ||
+ | |||
+ | |||
+ | === Xbox 360/PS3 Version === | ||
+ | |||
+ | '''Duff Caps''' | ||
+ | [[File:TheSimpsonsGame-YeOldeDuff.png|thumb|The Ye Olde Duff Trophy]] | ||
+ | #On top of a picnic table in the open area at the beginning. | ||
+ | #Use Homerball to dash from the roof of the first house (right of the waterfall) to the top of a nearby tree. | ||
+ | #Enter the first chamber, and look to the right past a stack of barrels. You'll see the collectible floating above a gray wall. Use Homerball's dash to get to it. | ||
+ | #Enter the first chamber and enter the small area past the stacked barrels on the left. Open the coffin to find the Duff bottlecap. | ||
+ | #Cross the bridge in the first chamber and look up and to the right along a gray column. You'll see that the column is curved and at the top of the column is a collectible. Use Homerball's dash to reach it. | ||
+ | #Get to the bridge in the first chamber and look up and to the left to see a Duff bottlecap floating high in the air. To reach that one you'll have to use one of the columns on the sides and Homerball's dash at an angle. | ||
+ | #Get to the far right side in the second chamber (with the overheard POV) and open a wooden chest along the wall on the right. | ||
+ | #In the second part of the maze you'll find a small room with an enemy spawner and two wooden chests. Open the chest on the left for the collectible. | ||
+ | #In the smaller chamber with the warrior statue holding a chalice, look for a purple ramp along the wall leading up to a Duff bottlecap. | ||
+ | #Enter the dragon chamber and look to the left to see a platform with a pink donut box on top. The collectible is behind that box. Dash up to the helium tank across from the red dragon's left claw and use it to dash to the Duff bottlecap floating on top of that left claw. | ||
+ | #Grab every egg during the Egg Wave to reveal the collectible. | ||
+ | |||
+ | '''Try-N-Save Coupons''' | ||
+ | [[File:TheSimpsonsGame-LordOfTheRingletsHairspray.png|thumb|The Lord of the Ringlets Hairspray Trophy]] | ||
+ | #Approach the first house on the right side of the waterfall in the open area at the beginning. The collectible is sitting on the window sill. | ||
+ | #Collect 30 Mobbits and place them at the tables near the Health and Mana bar. The collectible will appear at the door. | ||
+ | #Get to the bridge in the first chamber and look to the right to see a collectible sitting out on a rock in the middle of the lava. | ||
+ | #Get to the bridge in the first chamber and look to the left to see a collectible sitting out on a ledge across the bridge. | ||
+ | #Get to the large wooden door at the end of the first chamber and turn left to see an enemy spawner and a coffin. Open the coffin to get the collectible. | ||
+ | #Get to the large wooden door at the end of the first chamber and turn left to see an enemy spawner and small sealed area with a Morc platform inside. The collectible is in the corner behind the platform. | ||
+ | #Get to the large wooden door at the end of the first chamber and turn right to see an elevated area. Cross the bridge to get to it and then open the wooden chest near the spawners to find the collectible. | ||
+ | #Turn left in the maze and open the chest. | ||
+ | #In the second part of the maze you'll find a small room with an enemy spawner and two wooden chests. Open the chest on the right for the collectible. | ||
+ | #Face the red dragon and look to the left of his head to see the collectible on a ledge. To reach it, place the Mobbits underneath the right claw to sacrifice them and bring up some coin platforms. | ||
+ | #Crawl inside the red dragon's eye as Maggie and go around to the back of the other eye to find a coupon. | ||
+ | #Grab every egg during the Egg Wave to reveal the collectible. | ||
+ | |||
+ | |||
+ | '''Clichés''' | ||
+ | {{Table| | ||
+ | {{THT|Name}} | ||
+ | {{TH|Requirement}} | ||
+ | {{TH|Quote}} | ||
+ | {{TH|Note}} | ||
+ | {{TBT|Enemy Spawners}} | ||
+ | {{TB|Destroy an enemy spawner somewhere in the level.}} | ||
+ | {{TB|"Infinite bad guys from a small door. Way to rip off the clown car."}} | ||
+ | {{TB|}} | ||
+ | }} | ||
+ | |||
+ | === Wii/PS2/PSP Version === | ||
+ | |||
+ | '''Duff Caps''' | ||
+ | #At the start, run around the outer edge of the level to find Homer's first Duff bottlecap on a bench in front of the "Health & Mana Bar." | ||
+ | #In the Great Hall, after using the rising platforms, defeat the Morc enemy. Use the helium tank to float to the ceiling and head to the right side to find the second bottlecap. | ||
+ | #In the maze, near the first giant key, smash through a damaged wall on the left to get Homer's third bottlecap. | ||
+ | #Before crossing the giant chasm in the dragon chamber, find a helium tank on the right. Float up to the fourth bottlecap along the wall. | ||
+ | #When opening the Dragon Gate, Homer's fifth bottlecap is on the dragon's snout. | ||
+ | #In the final area, after destroying a stone pillar with Gummi Homer and crossing the new bridge, hop across rocks to the right to get the sixth bottlecap. | ||
+ | |||
+ | '''Try-N-Save Coupons''' | ||
+ | #At the start of the level, run counter-clockwise around the outer edge. Look for Marge's first Try-N-Save coupon behind one of the corners near a bridge. | ||
+ | #In the Great Hall, on the right side, send the mob to repair a net-covered log pile into a trampoline. Jump up to find her second coupon. | ||
+ | #Also in the Great Hall, to the left of the Morc enemy on the scaffolding, there's a golden shield. Destroy the cracked wall nearby to reveal Marge's third coupon. | ||
+ | #In the maze, go to the far northeast corner to find two chests. The left one holds her fourth coupon. | ||
+ | #While opening the Dragon Gate, send Maggie into the dragon's right eye and take the left path for the fifth coupon. | ||
+ | #In the final area, after using Gummi Homer to destroy a pillar and create a bridge, cross over to find Marge's sixth coupon. | ||
+ | |||
+ | |||
+ | '''Clichés''' | ||
+ | {{Table| | ||
+ | {{THT|Name}} | ||
+ | {{TH|Requirement}} | ||
+ | {{TH|Quote}} | ||
+ | {{TH|Note}} | ||
+ | {{TBT|Lava}} | ||
+ | {{TB|Fall into the lava during the Selmatty boss fight.}} | ||
+ | {{TB|"Lava. As original as sand, snow, water and jungle. That is -- NOT ORIGINAL AT ALL."}} | ||
+ | {{TB|}} | ||
+ | {{TBT|Ammo Box}} | ||
+ | {{TB|Open the stone box on the right side of the entry hall to the dragon chamber. A bunch of Gummi pickups will appear.}} | ||
+ | {{TB|"Isn't it convenient that you find ammo at the right place and time? The cheese I smell is pungent."}} | ||
+ | {{TB|Wii/PS2/PSP exclusive cliché.}} | ||
+ | }} | ||
+ | |||
+ | === DS Version === | ||
+ | |||
+ | '''Duff Caps''' | ||
+ | #On the ground at the start of Pierule. | ||
+ | #In the air to the left of the first big hill in Pierule. | ||
+ | #In the air at the start of the first big hill in Pierule. | ||
+ | #In the air at the start of the first big hill in Pierule. | ||
+ | #Over the well at the top of the hill in Pierule. You have to use the Homer Ball dash ramp to the left of the well. | ||
+ | #On the ground to the left of the dungeon door in Pierule. | ||
+ | #Over the first lava pit in the Dragon Chamber. | ||
+ | #In the air at the top of the third lava rock platform in the Dragon Chamber. | ||
+ | #On the red platform just below the Morcs in the Dragon Chamber. | ||
+ | #In the air past the giant soldier statue in the Dragon Chamber. | ||
+ | #In the air to the right of the high platform just past the giant soldier statue in the Dragon Chamber. Just Homer Ball dash and a ramp to get there. | ||
+ | #On a stone walkway just above the lava, past the giant soldier statue in the Dragon Chamber. | ||
+ | #In the air at the start of the Selmatty Nest. | ||
+ | #Directly below the Selmatty nest. | ||
+ | #In the air in the top-right corner of the Selmatty Nest area. | ||
+ | #In the air in the top-left corner of the Selmatty Nest area. | ||
+ | |||
+ | '''Try-N-Save Coupons''' | ||
+ | |||
+ | #In a spawner in the first part of the Dungeon. | ||
+ | #In a spawner past the first wall in the Dungeon. | ||
+ | #In a chest near the second wall in the Dungeon. | ||
+ | #In a spawner past the second wall in the Dungeon. | ||
+ | #In a chest before the fourth wall in the Dungeon. | ||
+ | #In one of the three spawners just before the end of the Dungeon. | ||
+ | #In one of the three spawners just before the end of the Dungeon. | ||
+ | #In one of the three spawners just before the end of the Dungeon. | ||
+ | #In the first spawner in the Maze. | ||
+ | #In a chest near the first yellow door in the Maze. | ||
+ | #In a spawner on the way to the first key in the Maze. | ||
+ | #In a spawner on the way to the first key in the Maze. | ||
+ | #In a spawner on the way to the first key in the Maze. | ||
+ | #In a spawner past the first yellow door in the Maze. | ||
+ | #In a chest past the first yellow door in the Maze. | ||
+ | #In a spawner past the first yellow door in the Maze. | ||
+ | #In a spawner past the first yellow door in the Maze. | ||
+ | #In a spawner past the first yellow door in the Maze. | ||
+ | #In a spawner past the first yellow door in the Maze. | ||
+ | #In a chest past the first yellow door in the Maze. It's in the far left side of the area. | ||
+ | #In a spawner close to the second yellow door in the Maze. | ||
+ | #In a spawner next to the second yellow door in the Maze. | ||
+ | #In a spawner just past the second yellow door in the Maze. | ||
+ | #In a chest in a small room just past the second yellow door in the Maze. | ||
+ | #On a platform in the first lava pit in the Dragon Chamber. | ||
+ | #On a platform just below the giant soldier statue in the Dragon Chamber. | ||
+ | #On a platform just to the right of the giant soldier statue in the Dragon Chamber. | ||
+ | #Next to the large chains near the dragon in the Dragon Chamber. | ||
+ | #On the dragon's snout at the end of the Dragon Chamber. | ||
+ | #On the ground just past the dragon door in the Dragon Chamber. | ||
+ | |||
+ | |||
+ | '''Clichés''' | ||
+ | {{Table| | ||
+ | {{THT|Name}} | ||
+ | {{TH|Requirement}} | ||
+ | {{TH|Quote}} | ||
+ | {{TH|Note}} | ||
+ | {{TBT|Lava}} | ||
+ | {{TB|Get across the lava falls in the Dungeon.}} | ||
+ | {{TB|"Lava. As original as sand, snow, water and jungle. That is -- NOT ORIGINAL AT ALL."}} | ||
+ | {{TB|}} | ||
+ | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==Gallery== |
− | + | <gallery widths="256" heights="160"> | |
− | + | File:The Simpsons Game-NeverQuest Intro Cutscene 01.png | |
− | + | File:The Simpsons Game-NeverQuest Intro Cutscene 02.png | |
− | + | File:The Simpsons Game-Mobbits run away.gif | |
− | + | File:The Simpsons Game-Selmatty Appears.gif | |
+ | File:The Simpsons Game-NeverQuest Intro Animatic Cutscene 02.png | ||
+ | File:The Simpsons Game-NeverQuest Intro Animatic Cutscene 01.png | ||
+ | File:The Simpsons Game-NeverQuest End Cutscene 01.png | ||
+ | File:The Simpsons Game-Selmatty Dies.gif | ||
+ | File:The Simpsons Game-NeverQuest End Cutscene 03.png | ||
+ | File:The Simpsons Game-NeverQuest End Animatic Cutscene 01.png | ||
+ | File:The Simpsons Game-NeverQuest End Cutscene 02.png | ||
+ | File:The Simpsons Game-NeverQuest End Animatic Cutscene 02.png | ||
+ | File:The Simpsons Game-My Precious.gif | ||
+ | File:The Simpsons Game-Mobbit Tossing.png | ||
+ | File:The Simpsons Gane-Eye Phone.png | ||
+ | File:The Simpsons Game-Morc's Tavern.png | ||
+ | File:The Simpsons Game-Ring Emporium.png | ||
+ | File:The Simpsons Game-Link's Golf Course.png | ||
+ | File:The Simpsons Game-Troll Wall Painting.png | ||
+ | File:The Simpsons Game-Whipmaster 2000.png | ||
+ | </gallery> | ||
{{The Simpsons Game}} | {{The Simpsons Game}} | ||
[[Category:The Simpsons Game]] | [[Category:The Simpsons Game]] |
Latest revision as of 10:11, November 24, 2024
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NeverQuest
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Level Information
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The contents of this article or section are considered to be non-canon and therefore may not have actually happened or existed. |
"NeverQuest" is the eleventh level of The Simpsons Game. To open the door of the creator's mansion, Homer and Marge look for the four keycards in the four worlds created by the creator, one of which is a land attacked by a two headed dragon.
Contents
Description[edit]
After the level "Bargain Bin" is completed, four more levels open up at the game engine. These can be taken in any order but, following the story, this is the next level. It is also the first level in which Homer can use his new power, "Gummi-Homer", and Marge can use her new "mega-megaphone".
Plot[edit]
Homer and Marge are transported to a magical land where they become elves. They're enjoying a break without the kids until Todd, Rod, and Ralph show up, running from a two-headed dragon (Patty and Selma). Marge recruits the mobbits, and Homer prepares to fight the dragon. After several hits, the dragon flies away. Homer and Marge ask the mobbits for the keycard, but they say it's behind a magically locked door. However, Homer easily opens the door with a kick. Inside, they find a big dungeon full of Morcs (orc versions of Moe) and Otto-Ghosts (ghost versions of Otto).
They reach the nest of Selmatty, and Homer turns into Helium-Homer to hit Selmatty on the head 3 times, with the final hit knocking Selmatty into the lava. Marge isn't a fan of family fighting, but she enjoyed having a level without the kids. Homer retrieves the "dragon keycard" from the dragon's nest, muttering "My precious!"
Gameplay[edit]
Xbox 360/PS3 version[edit]
First, use Marge's mob control to recruit some mobbits. Then switch to Homerball and wait for Selmatty to pause between the bridges. Charge across and hit Selmatty to knock it down. Switch back to Marge and have your mobbits attack. Do this three times to defeat Selmatty before it causes too much damage to the buildings.
Next, you'll enter a dungeon. Destroy the gray brick structure where the Morcs are spawning from, and look for coffins to recruit more mobbits. Move forward and go up the stairs, taking out Morcs and spawn doors along the way. At the top, open a treasure chest and pull a lever to unlock a large door below. Go through it and step on the buttons to switch to the second area of the dungeon.
Move up to a closed area, destroy the wall, defeat the Morcs, and grab the key. Return to the yellow wall, which will disappear, and enter the hole. In the next section, go left to find a key at the dead end. Head back, move right, destroy the wall, and collect another key. Finally, head to the bottom of the area and open the gold wall to reach the exit.
Into the next area, destroying both spawn points will reveal pressure plates. Use them to open a door with several spawn points and enemies inside. Take out the spawn points first. Then, command 4 mobbits to stand on the claws of the giant dragon to be sacrificed, which raises golden stairs. Climb the stairs to the dragon's eyes and send Maggie inside the right one. Press the red buttons to open the dragon's mouth.
Now you'll face Selmatty in three phases. Homer must float up and hit Patty and Selma on the head. Watch their flight patterns and hover where they fly most often. Between the 2nd and 3rd wave, Homer needs to destroy eggs, or they will hatch into Morcs.
Wii/PS2/PSP version[edit]
The first area is mostly the same layout-wise, with the only difference being that instead of needing Marge to command her Mob to attack, Homer can use his Homerball ability to attack Selmatty.
Run forward into a large stone hall filled with Morcs and Otto Ghosts. Your first priority is to destroy the spawners where the enemies come from. Free the Mobbits from crates to help you with this task. Collect all Mobbits along the way as they'll be useful later. Avoid Otto Ghosts, as they explode when they get close. Fight through the Morcs using Mobbits and Homer Ball, until you reach the elevated area in front of a large wooden door. Use Marge's megaphone to place two Mobbits on the platform to the right and Homer on the left platform. Then, move Marge onto the right platform, which will raise the left one. Defeat the Morc at the top, use helium to float Homer to a lever, and hit it to open the door.
Inside the maze, find the first key on the right side in a small room full of Morcs. Destroy the spawner and Morcs, grab the key, and head to the gold gate. Be sure to open food chests for Homer and free Mobbits from crates.
In the next area, destroy the spawner, then head to the top-right corner to break a cracked wall using Homer Ball and find the second key. Use it to unlock the second gate on the left. For the final key and gate, grab the key and proceed. Open the ammo box on the right, switch to Gummi Homer, and destroy all enemies and spawners. Switch to Marge, collect a Mobbit from a crate, and knock down the pillar on the left. Switch back to Homer and use his Homer Ball dash to cross a destroyed bridge. Quickly open the ammo box on the right and use Gummi Homer again to clear enemies and spawners on this side. Collect food from another ammo box and bring down the other pillar to complete the bridge for Marge and the Mobbits. Use the Mobbits to build a trampoline near the Dragon Gate, jump onto the dragon's muzzle, and place Maggie in the dragon's left eye. Navigate through a tunnel, wait for the flames on the small bridge to die down, cross it, and press the button to open the dragon's mouth.
Inside the dragons lair, destroy the nearby spawners and send Mobbits to defeat a Morc across the lava. Afterward, direct them to break a stone with green leaks, revealing Gummi Pick-ups for Homer. Use Gummi Homer to destroy the stone pillar and cross the new bridge. Now, use Homer to clear stones leading up to an altar. Place a Mobbit there to distract Selmatty. Then, position Homer on the third stone rising from the lava and shoot gummi balls at Selmatty. Keep targeting Selmatty until she's defeated. If you run out of ammo, return to the ground for more and continue firing until the dragon is defeated.
DS version[edit]
To defeat Selmatty, jump onto the houses, then use the ramps to launch into the air and hit her. After a few hits, she'll fall to the ground, giving you a chance to attack. She'll fly up again, and you'll repeat the process until she flies away, opening the dungeon.
Inside the dungeon, recruit Homer and destroy the Morcs and their spawner. Break the wooden chests, then knock down the wall ahead. Collect Mobbits from crates and use them to defeat more Morcs and spawners. Keep moving forward, breaking walls and defeating enemies until you reach the dungeon exit on the far right.
The maze is simple. You'll need to find keys to open the yellow doors. Destroy spawners on the right side of the first yellow door to reveal the first key. Use your mob to defeat all enemies and spawners as you progress. At the end of the second area, find the key next to the second yellow door. In the smaller third area, clear the enemies, grab the key on the right, and exit.
In the dragon chamber, float across the lava pit using Helium Homer, then jump on flying lava rocks to reach a high platform. Head left and follow the red walkway past the Morcs, avoiding their arrows. Use the helium tank to pass the giant soldier statue, then use the Homer Ball ramp to reach the stone walkway below. Jump on the red button to lower the door. Return to the red walkway, press the button to switch to Marge, and guide her to the large chains hanging from the ceiling. Cross the platforms, jump onto the dragon's snout, and drop Maggie into the tunnel to hit the switch. Return to cross the dragon door and exit.
Inside the dragon's nest, avoid Selmatty's fireballs and keep attacking her when she lands. Repeat the process until she is defeated for good.
Things To Do[edit]
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Collectibles[edit]
Xbox 360/PS3 Version[edit]
Duff Caps
- On top of a picnic table in the open area at the beginning.
- Use Homerball to dash from the roof of the first house (right of the waterfall) to the top of a nearby tree.
- Enter the first chamber, and look to the right past a stack of barrels. You'll see the collectible floating above a gray wall. Use Homerball's dash to get to it.
- Enter the first chamber and enter the small area past the stacked barrels on the left. Open the coffin to find the Duff bottlecap.
- Cross the bridge in the first chamber and look up and to the right along a gray column. You'll see that the column is curved and at the top of the column is a collectible. Use Homerball's dash to reach it.
- Get to the bridge in the first chamber and look up and to the left to see a Duff bottlecap floating high in the air. To reach that one you'll have to use one of the columns on the sides and Homerball's dash at an angle.
- Get to the far right side in the second chamber (with the overheard POV) and open a wooden chest along the wall on the right.
- In the second part of the maze you'll find a small room with an enemy spawner and two wooden chests. Open the chest on the left for the collectible.
- In the smaller chamber with the warrior statue holding a chalice, look for a purple ramp along the wall leading up to a Duff bottlecap.
- Enter the dragon chamber and look to the left to see a platform with a pink donut box on top. The collectible is behind that box. Dash up to the helium tank across from the red dragon's left claw and use it to dash to the Duff bottlecap floating on top of that left claw.
- Grab every egg during the Egg Wave to reveal the collectible.
Try-N-Save Coupons
- Approach the first house on the right side of the waterfall in the open area at the beginning. The collectible is sitting on the window sill.
- Collect 30 Mobbits and place them at the tables near the Health and Mana bar. The collectible will appear at the door.
- Get to the bridge in the first chamber and look to the right to see a collectible sitting out on a rock in the middle of the lava.
- Get to the bridge in the first chamber and look to the left to see a collectible sitting out on a ledge across the bridge.
- Get to the large wooden door at the end of the first chamber and turn left to see an enemy spawner and a coffin. Open the coffin to get the collectible.
- Get to the large wooden door at the end of the first chamber and turn left to see an enemy spawner and small sealed area with a Morc platform inside. The collectible is in the corner behind the platform.
- Get to the large wooden door at the end of the first chamber and turn right to see an elevated area. Cross the bridge to get to it and then open the wooden chest near the spawners to find the collectible.
- Turn left in the maze and open the chest.
- In the second part of the maze you'll find a small room with an enemy spawner and two wooden chests. Open the chest on the right for the collectible.
- Face the red dragon and look to the left of his head to see the collectible on a ledge. To reach it, place the Mobbits underneath the right claw to sacrifice them and bring up some coin platforms.
- Crawl inside the red dragon's eye as Maggie and go around to the back of the other eye to find a coupon.
- Grab every egg during the Egg Wave to reveal the collectible.
Clichés
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Wii/PS2/PSP Version[edit]
Duff Caps
- At the start, run around the outer edge of the level to find Homer's first Duff bottlecap on a bench in front of the "Health & Mana Bar."
- In the Great Hall, after using the rising platforms, defeat the Morc enemy. Use the helium tank to float to the ceiling and head to the right side to find the second bottlecap.
- In the maze, near the first giant key, smash through a damaged wall on the left to get Homer's third bottlecap.
- Before crossing the giant chasm in the dragon chamber, find a helium tank on the right. Float up to the fourth bottlecap along the wall.
- When opening the Dragon Gate, Homer's fifth bottlecap is on the dragon's snout.
- In the final area, after destroying a stone pillar with Gummi Homer and crossing the new bridge, hop across rocks to the right to get the sixth bottlecap.
Try-N-Save Coupons
- At the start of the level, run counter-clockwise around the outer edge. Look for Marge's first Try-N-Save coupon behind one of the corners near a bridge.
- In the Great Hall, on the right side, send the mob to repair a net-covered log pile into a trampoline. Jump up to find her second coupon.
- Also in the Great Hall, to the left of the Morc enemy on the scaffolding, there's a golden shield. Destroy the cracked wall nearby to reveal Marge's third coupon.
- In the maze, go to the far northeast corner to find two chests. The left one holds her fourth coupon.
- While opening the Dragon Gate, send Maggie into the dragon's right eye and take the left path for the fifth coupon.
- In the final area, after using Gummi Homer to destroy a pillar and create a bridge, cross over to find Marge's sixth coupon.
Clichés
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DS Version[edit]
Duff Caps
- On the ground at the start of Pierule.
- In the air to the left of the first big hill in Pierule.
- In the air at the start of the first big hill in Pierule.
- In the air at the start of the first big hill in Pierule.
- Over the well at the top of the hill in Pierule. You have to use the Homer Ball dash ramp to the left of the well.
- On the ground to the left of the dungeon door in Pierule.
- Over the first lava pit in the Dragon Chamber.
- In the air at the top of the third lava rock platform in the Dragon Chamber.
- On the red platform just below the Morcs in the Dragon Chamber.
- In the air past the giant soldier statue in the Dragon Chamber.
- In the air to the right of the high platform just past the giant soldier statue in the Dragon Chamber. Just Homer Ball dash and a ramp to get there.
- On a stone walkway just above the lava, past the giant soldier statue in the Dragon Chamber.
- In the air at the start of the Selmatty Nest.
- Directly below the Selmatty nest.
- In the air in the top-right corner of the Selmatty Nest area.
- In the air in the top-left corner of the Selmatty Nest area.
Try-N-Save Coupons
- In a spawner in the first part of the Dungeon.
- In a spawner past the first wall in the Dungeon.
- In a chest near the second wall in the Dungeon.
- In a spawner past the second wall in the Dungeon.
- In a chest before the fourth wall in the Dungeon.
- In one of the three spawners just before the end of the Dungeon.
- In one of the three spawners just before the end of the Dungeon.
- In one of the three spawners just before the end of the Dungeon.
- In the first spawner in the Maze.
- In a chest near the first yellow door in the Maze.
- In a spawner on the way to the first key in the Maze.
- In a spawner on the way to the first key in the Maze.
- In a spawner on the way to the first key in the Maze.
- In a spawner past the first yellow door in the Maze.
- In a chest past the first yellow door in the Maze.
- In a spawner past the first yellow door in the Maze.
- In a spawner past the first yellow door in the Maze.
- In a spawner past the first yellow door in the Maze.
- In a spawner past the first yellow door in the Maze.
- In a chest past the first yellow door in the Maze. It's in the far left side of the area.
- In a spawner close to the second yellow door in the Maze.
- In a spawner next to the second yellow door in the Maze.
- In a spawner just past the second yellow door in the Maze.
- In a chest in a small room just past the second yellow door in the Maze.
- On a platform in the first lava pit in the Dragon Chamber.
- On a platform just below the giant soldier statue in the Dragon Chamber.
- On a platform just to the right of the giant soldier statue in the Dragon Chamber.
- Next to the large chains near the dragon in the Dragon Chamber.
- On the dragon's snout at the end of the Dragon Chamber.
- On the ground just past the dragon door in the Dragon Chamber.
Clichés
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Gallery[edit]