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Difference between revisions of "NeverQuest"

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Revision as of 06:31, December 13, 2015

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Bargain Bin
NeverQuest
Grand Theft Scratchy


Donut Homer.png The contents of this article or section are considered to be non-canon and therefore may not have actually happened or existed.
NeverQuest
NeverQuest.png
Level Information
Game: The Simpsons Game
Number: 11
Number of objectives: 5
Playable character(s): Homer and Marge
Homer's food: Lettuce, liquor bottles, meat, butter, Gummi Venus de Milos
Level boss(es): Patty and Selma dragon
Main location: NeverQuest land



Image for NeverQuest

NeverQuest is the eleventh level of The Simpsons Game. To open the door of the creator's mansion, Homer and Marge look for the four keycards in the four worlds created by the creator, one of which is a land attacked by a two headed dragon.

Description

After the level "Bargain Bin" is completed, four more levels open up at the game engine. These can be taken in any order but, following the story, this is the next level. It is also the first level in which Homer can use his new power, "Gumi-Homer", and Marge can use her new "mega-megaphone".

Plot

The final fight with the dragon (Xbox version), a gameplay similar to Balloon Fight

The first portal transports Homer and Marge to a big, old and extended land, which dresses them as elves. They try to take advantage of a level without the kids, but they are interrupted by three kids (Todd, Rod and Ralph) running from a two-headed dragon (Patty and Selma) destroying everything. Marge recruits the kids to her mob and Homer prepares to defeat the dragon. The land has three wooden bridges that the dragon burns, making them ramps, so when the dragon flies over them, Homer uses his Homer Ball boost to hit the dragon. When it falls, Marge tells the kids to kick it until it gets up again. When the dragon burns a house, Marge tells the kids to repair it. Homer hits the dragon several times until it flies away. He and Marge ask the kids for the keycard, and say it is behind a big door locked with magic, though actually, it isn't and Homer opens it easily with a kick (which the kids have never tried before). They all enter a big cave, full of Moe-orcs (orc versions of Moe) and Otto-ghosts (ghost versions of Otto). Marge finds and recruits more kids (who look exactly as the others) and they all defeat the enemies. To open a big gate at the end of the cave, Homer steps on a platform at the left, and Marge and two kids step on a platform at the right. Homer's platform elevates to a ledge on top of the gate with an helium tank, which Homer uses to turn into "Heli-Homer" and float to a switch that opens the door. The tunnel leads to a large maze divided in three parts by three gates, which open with the keys hidden in the maze. After opening the last gate, they get to another cave with a long chasm with lava at the bottom. To cross it, Homer floats over it as Heli-Homer and destroys a post as Homer Ball. At the other side, a dragon-shaped door is locked, so Marge orders four kids of her mob to step on lava platforms (which kills them) so giant golden coins raise from a pile of little of those golden coins. She jumps on top of them to the nose of the drago-door and places Maggie inside the eye. She steers through a tunnel to a button that opens the teeth. Now they get to the dragon's cave. Most of it is full of lava and the dragon's nest is up away in a hole in a rock wall. The dragon drops eggs with Moe-orcs inside and throws fire, but Marge's mob hits a rock wall so Homer can get Gumi candies to turn into "Gumi-Homer". He jumps on some rocks on the lava, one of which elevates itself. When it is high enough, Homer shoots gumi balls at the dragon to beat it. But it is not entirely defeated, since Homer now has to turn into Heli-Homer to float to the dragon and hit it until it falls to the lava. As much as Marge doesn't like the violence between families, she liked spending a level without the kids. Homer then takes the "dragon keycard" from the ashtray-like nest, muttering "My precious!"

File:NeverQuest Eating.png
Marge can order the kids to eat ouside a food shop. When they finish, one of Marge's discount coupon collectibles appears