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Difference between revisions of "The Simpsons: Tapped Out Superheroes 2 content update/Premium Gameplay"
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| {{title|''The Simpsons: Tapped Out'' Superheroes 2 content update/Prizes and Craftables Gameplay}} | | {{title|''The Simpsons: Tapped Out'' Superheroes 2 content update/Prizes and Craftables Gameplay}} |
| + | {{Table| |
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| + | *<big>'''[[The Simpsons: Tapped Out Superheroes 2 content update/Issue 1 Gameplay|Issue 1 Gameplay]]'''</big> |
| + | *<big>'''[[The Simpsons: Tapped Out Superheroes 2 content update/Issue 2 Gameplay|Issue 2 Gameplay]]'''</big> |
| + | *<big>'''[[The Simpsons: Tapped Out Superheroes 2 content update/Issue 3 and Boss Fight Gameplay|Issue 3 and Boss Fight Gameplay]]'''</big> |
| + | *<big>'''[[The Simpsons: Tapped Out Superheroes 2 content update/Prizes and Craftables Gameplay|Prizes and Craftables Gameplay]]'''</big> |
| + | }} |
| ==Sequel Squad Membership== | | ==Sequel Squad Membership== |
| {{Table| | | {{Table| |
Revision as of 04:26, June 22, 2016
{{Table|
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! style="background-color: #e9d677; border: 1px solid #b0a266 "|
Contents
- 1 Sequel Squad Membership
- 2 Burning Memories
- 3 Lasers are Forever
- 4 Hidden High Jinks
- 5 Light at the End of the Wind Tunnel
- 6 Springfield Asylum Gil Offer
- 7 A Lovely Lunatic Lunch
- 8 Jurassic Spark
- 9 Withdrawing a Blank
- 10 A Flash of Two Nerds
- 11 Drill, Baby, Drill!
- 11.1 Drill, Baby, Drill! Pt. 1
- 11.2 Drill, Baby, Drill! Pt. 2
- 11.3 Drill, Baby, Drill! Pt. 3
- 11.4 Drill, Baby, Drill! Pt. 4
- 11.5 Drill, Baby, Drill! Pt. 5
- 12 Dawn of Justness
- 13 Forget Me Knot
Sequel Squad Membership
After tapping on 24 hours after first Friend visit and tapping on Fallout Boy's exclamation mark:
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Now, what we need is to find a new name for our team.
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Something strong, punchy, easy for a man, woman or child to call out in exclamation.
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How ‘bout Sequel Squad!
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What if this is a reboot and not an actual sequel? Superhero names have to be accurate. Especially if we're getting costumes printed up.
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System Message
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Get the Sequel Squad Membership Card and earn double rewards for capturing Criminals in a friend's town!
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Sequel Squad Membership Purchased System Message
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Congratulations on your purchase of the Sequel Squad Membership Card. You'll now get double rewards for tapping Criminals in a friend's town!
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Burning Memories
After tapping on Mr. Burns's exclamation mark:
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Oh Wholesome and Sons, I have many fond memories of avoiding bullies in your comic comfort.
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And you're back, just as I remember... burning.
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Task: Make Mr. Burns Recall Childhood Memories (4h, Control Building)
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I used to be haunted by the memories of this place every time I heard my own name.
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Now I have the actual shop here to haunt me of father's arson of my childhood pleasures... and the shop too I guess.
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Quest reward: 100 and 10
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Lasers are Forever
After tapping on Homer's exclamation mark:
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Citizens of Springfield, I would like to introduce Springfield's very first satellite!
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Whoa! Does it have lasers?
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No, it doesn't come equipped with lasers.
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No lasers?! How uncool is that?
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Yeah, we could have destroyed Shelbyville with lasers!
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Task: Make Springfielders Protest the Lack of Lasers [x5] (12h, Town Hall)
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Actually, I did install lasers, to measure gravitational waves and discover the origins of the universe...
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Point them at Shelbyville!
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Quest reward: 100 and 10
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Hidden High Jinks
After buying Basketball Court:
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Nice new basketball court Mr. Burns!
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Foolish Simpson! I haven't exercised since James Naismith and I hung the first peach basket.
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This court is for much more than basket-ed ball.
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Task: Tap on the Basketball Court Quest reward: 100 and 10
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Light at the End of the Wind Tunnel
Light at the End of the Wind Tunnel Pt. 1
After tapping on Citizen Solar's exclamation mark:
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You know what Wind Lad? I've been feeling pretty dandy lately.
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The sun's been shining bright and I'm as cranked up as a Tesla supercharger.
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I'm feeling great too. I'm spinning faster than a category 6 tornado-alley twister.
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If these weather patterns keep up we may no longer be second rate heroes!
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Task: Make Citizen Solar Bathe in the Sun (4h) Task: Make Wind Lad Dance in the Wind (4h)
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I've never enjoyed the blazing, scorching, unbearable sun more!
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There hasn't been more hot air blowing since the last GOP debate!
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Quest reward: 100 and 10
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Light at the End of the Wind Tunnel Pt. 2
After tapping on Citizen Solar's exclamation mark:
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Citizen Solar, what happens if the weather stops being so great for us?
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We become nobodies again… dust in the wind, Wind Lad.
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Maybe if we study the weather we'll be able to forecast low winds and poor UV light.
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Then if the weather takes a turn for the worse we can just go into hiding!
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Excellent idea Wind Lad. To the books we go!
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Task: Make Citizen Solar Study the Weather (8h, Springfield Library) Task: Make Wind Lad Study the Weather (8h, Springfield Library)
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I've found some disturbing news about our new strength Wind Lad...
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Me too Citizen Solar...
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Quest reward: 100 and 10
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Light at the End of the Wind Tunnel Pt. 3
After tapping on Citizen Solar's exclamation mark:
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The reason my power has been so great lately is due to the thinning ozone layers.
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More UV rays are shining onto the planet hence the boost to my solar power.
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The higher average temperature increase has caused more storms and turbulence in the atmosphere.
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Both of us are benefitting from the effects of climate change!
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The only way we're both going to stay strong is if people keep using fossil fuels!
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'Task: Make Citizen Solar Support Fossil Fuels (12h, Town Hall) Task: Make Wind Lad Deny Climate Change (12h, Town Hall)
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What are you guys doing? You know the effects of climate change!
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Exactly! If the earth is warming, how does Santa Claus still get around?
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We use oil for things we love. We put it on our salads, in our cars, and to cure squeaks.
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Neither of those points make sense.
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Quest reward: 100 and 10
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Light at the End of the Wind Tunnel Pt. 4
After tapping on Citizen Solar's exclamation mark:
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I can't keep letting Wind Lad and Citizen Solar go around spouting this non-sense.
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They're supposed to be supporters of clean energy!
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Wind Lad did make a good point though. Santa still visits Springfield every year.
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And the earth warming up is good for lots of wonderful things – palm trees, swimming pools, road runners, scorpions…
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Ugh.....
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Task: Make Lisa Research Clean Energy Benefits (4h, Springfield Library) Quest reward: 100 and 10
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Light at the End of the Wind Tunnel Pt. 5
After tapping on Citizen Solar's exclamation mark:
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Wind Lad, Citizen Solar, you can't support fossil fuels anymore.
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I know you think it's making you guys stronger, but you don't need to be stronger.
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Renewable energy isn't meant to be more powerful than fossil fuels, it's meant to outlast them.
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But how are we supposed to beat our enemies?
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That's my point, you don't need to beat them, you're going to outlast them.
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Task: Make Citizen Solar Generate Renewable Energy (24h) Task: Make Wind Lad Blast Off (24h)
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I'm doing it Wind Lad! The sun's gentle caress is charging my solar cells. I'll be able to solar blast bad guys for years to come.
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And continual gentle breezes will offer me the opportunity to fight today, tomorrow and forever!
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Quest reward: 100 and 10
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Springfield Asylum Gil Offer
After the user logs in on June 22 and tapping on Gil's Springfield Asylum mark:
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Superheroes, today I have something that I am sure you will AB-SO-LU-TELY love!
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A boatload of donuts on sale?
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A superhero's utility belt?
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No sorry, I was told not to do the first one ever again and the second would cost more to manufacture than I'm worth.
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I hear ya.
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...
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I have something much much better! What about the Springfield Home for the Criminally Different?!
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The what? That doesn't sound like something we'd love to have in Springfield.
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It's a lunatic asylum, and it's EXACTLY what superheroes are looking for…
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Did I mention that in the last ten months escapes are up 150% and that 75% of staff members end up as residents and visa versa?
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How can you possibly beat that?
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Offer accepted
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Good doing business with you, pally. Everyone needs friends and you and these loonies are gonna end up fast ones.
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Offer declined
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Can't blame you for not wanting to add some zip-zam-zoom to your gloomy life. Probably afraid of the dark corners and the constant sounds of screaming…
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A Lovely Lunatic Lunch
After tapping on Milhouse's exclamation mark:
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Dare you to go in the asylum Milhouse!
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I double dare you to go into it!
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I'd triple dare you but I'm unsure of numbers after that so let's just draw straws.
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Okay.
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Aww the short straw?! Alright, call the police if I'm not out in 5 minutes.
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Task: Make Milhouse Enter the Asylum (2h, Springfield Asylum)
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Bart! You'd never believe what I saw in the asylum!
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You were in there for 4 hours!
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I know! The patients were so entertaining.
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We played escape games from these white jackets and something called loboto-me!
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Quest reward: 100 and 10
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Jurassic Spark
Jurassic Spark Pt. 1
If the user haven't started A Stalk to Remember after tapping on Petroleus Rex's exclamation mark:
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Whoa! I just woke up from a dream where I was an environmental scientist named something silly like Rex Burnstein.
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That wasn't a dream Petroleus, you were remembering your past. You were a famous environmentalist!
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Does being an environmental scientist include dousing things in petrol and lighting them on fire?
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It definitely does not.
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Eh, doesn't sound like I'd be interested in it then.
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Task: Make Lisa Convince Petroleus Rex of His Past (4h, Springfield Library) Quest reward: 100 and 10
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Jurassic Spark Pt. 2
After tapping on Petroleus Rex's exclamation mark:
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So you're willing to teach me how to be an environmental scientist again?
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Of course! You can become a world-renowned lover of earth again!
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That part doesn't really interest me.
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Truth is that there isn't much to do for a gasoline gunning T-Rex in Springfield.
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Well let's start off with something easy, how about watering plants?
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Task: Make Petroleus Rex Terrorize Springfield (8h)
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No Petroleus! Plants need water not gasoline!
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Quest reward: 100 and 10
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Jurassic Spark Pt. 3
After tapping on Lisa's exclamation mark:
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Okay so watering plants didn't work out. Perhaps water and oil by-products don't mix.
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All I remember about science is that petrol is the best way to liven a party.
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Or an even better way; culturing bacteria in an Erlenmeyer Flask!
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Task: Make Petroleus Rex Do Research (24h)
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Petroleus! You've managed to mutate the bacteria I gave you into petroleum distilling organisms.
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It's quite impressive and quite opposite what an environmental scientist should be doing.
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Quest reward: 100 and 10
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Jurassic Spark Pt. 4
After tapping on Lisa's exclamation mark:
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Perhaps you'd be better outside of the lab. How are you with paperwork?
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Would paperwork involve fires and explosions?!
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You can read about them in environmental impact reports at the library! Give it a try!
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Grrrrr...
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Task: Make Petroleus Rex Read About Environmental Science (12h, Springfield Library)
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Perhaps the library isn't the best place for you...
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I don't approve of school districts burning books and I know burning down the library was an accident, but still…
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Quest reward: 100 and 10
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Jurassic Spark Pt. 5
After tapping on Petroleus Rex's exclamation mark:
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I'm not suited for this environmental stuff Lisa.
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I'm a mean, green, gas guzzling, meat masticating, jurassic machine.
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The lab life isn't for me, I must answer my true calling of being an evil villain.
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Task: Make Petroleus Rex Perform Evil Deeds (4h) Quest reward: 100 and 10
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Withdrawing a Blank
After tapping on Marge's exclamation mark:
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Hey look Homer! Our bank is finally back!
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Bank... Ba... aank... Baaank, oh yeah! Those are the money places right?
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Homer, I know you only cash your pay checks at Moe's but you can't forget what a bank is! C'mon, we're going to do a budget.
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Task: Make Marge Force Homer to Manage Finances (8h, First Bank Of Springfield, Homer) Quest reward: 100 and 10
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A Flash of Two Nerds
A Flash of Two Nerds Pt. 1
After tapping on Milo's exclamation mark:
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Ah, it's great to be back in this nerd loving city.
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Do we really need another comic book store in this town?
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Competition leads to lower prices. This does not apply to government contracts.
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I'm going to step up the game in the comic book business.
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Task: Make Milo Give out Japanese Hard Candy (4h) Quest reward: 100 and 10
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A Flash of Two Nerds Pt. 2
After tapping on Comic Book Guy's exclamation mark:
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I can't let this interloper steal my customer base. I must do the one thing I hate the most...
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...a promotional sale.
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Task: Make Comic Book Guy Implement Promotional Prices (8h, Android's Dungeon)
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Android's Dungeon puts on a sale before I can even hang my “open-abierto” sign?!
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There's only one way to retaliate…
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Quest reward: 100 and 10
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A Flash of Two Nerds Pt. 3
After tapping on Milo's exclamation mark:
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A better promotional sale!
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25% off of everything opening sale!
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Task: Make Milo Mark Everything 25% Off (8h, Coolsville)
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He's putting everything on sale!?! This means war.
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Quest reward: 100 and 10
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A Flash of Two Nerds Pt. 4
After tapping on Comic Book Guy's exclamation mark:
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Calling all tiny comic book nerds! What type of sale do you desire?
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You want OUR sales advice?
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I hate myself for listening to my customers, but yes.
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Buy one get one free!
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Task: Make Comic Book Guy Start a Buy One Get One Free Sale (12h, Android's Dungeon) Quest reward: 100 and 10
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A Flash of Two Nerds Pt. 5
After tapping on Milo's exclamation mark:
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Buy one get one free?! I'll better that -- 50% off everything.
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No bonus?! I can beat that – buy any comic, get the whole series free!
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A whole series? How about a free crisp $50 for entering my store!
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Free limited edition, one of a kind memorabilia with every purchase!
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One of whatever you want with any sized purchase!
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Task: Make Comic Book Guy Have Unreasonable Promotions (24h, Android's Dungeon) Task: Make Milo Have Unreasonable Sales (24h, Coolsville) Quest reward: 100 and 10
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A Flash of Two Nerds Pt. 6
After tapping on Milo's exclamation mark:
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This is getting out of hand. I can't afford to keep this up.
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I'm going to have to confront Comic Book Guy about this, or we'll both go out of business.
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Task: Make Milo Confront Comic Book Guy (12h, Android's Dungeon)
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Whoa, you gave away a one-of-a-kind Radioactive Man misprint figurine?
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I had to give away my personal copy of my favorite comic, Busman.
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Eegads! You had a copy of Busman? (SIGH) We've both had it rough, haven't we?
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How about we call a truce to this business dispute, Milo?
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Milo? Does this mean I can call you Jeff?
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No.
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Quest reward: 100 and 10
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Drill, Baby, Drill!
Drill, Baby, Drill! Pt. 1
After tapping on The Fracker's exclamation mark:
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New city means new grounds to frack.
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Someone must require my services. They can't possibly depend on one of those crappy nuclear whatchamacallits for all their power needs.
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I'll never understand how people live without a bit of contaminated ground water.
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Task: Make The Fracker Advertise his Services (8h, Town Hall) Quest reward: 100 and 10
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Drill, Baby, Drill! Pt. 2
After tapping on Mr. Burns's exclamation mark:
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Smithers! These upstart oil companies are greasing my last working nerve. Find a way to pinch their production!
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If you can't beat them, join them sir. There's someone offering fracking services in Springfield.
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That's it, Smithers! We'll level that annoying Texxon with a fracking induced earthquake!
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That's not what I meant sir...
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Now to find one of those poindexter pinheads to figure out how to frack.
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Task: Make Mr. Burns Contract Someone to Perform Geological Surveys (8h, Control Building) Quest reward: 100 and 10
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Drill, Baby, Drill! Pt. 3
After tapping on Mr. Burns's exclamation mark:
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Sir the brainiac you hired says that fracking in Springfield will cause an earthquake in Texxon's oil field to the west.
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I love hearing good news. Let's get this fracking fellow on our felonious job!
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Excellent joke sir.
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Task: Make Mr. Burns Hire the Fracker's Services (4h, Control Building) Quest reward: 100 and 10
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Drill, Baby, Drill! Pt. 4
After tapping on The Fracker's exclamation mark:
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You want me to frack in Springfield to cause an earthquake in a competitor's oil field?
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Fracking so close to a town? Believe it or not, I've done worse.
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Causing an earthquake? Part of the job.
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Doing it all for the sole purpose of corporate sabotage? That's more evil than I'm normally willing to go.
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We'll pay you whatever it takes.
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Done.
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Task: Make The Fracker Prepare to Frack (4h)
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No, Fracker, stop! This is wrong!
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Quest reward: 100 and 10
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Drill, Baby, Drill! Pt. 5
After tapping on Lisa's exclamation mark:
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It was me! I pinpointed where to frack to cause an earthquake.
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I wanted oil companies to get a taste of their own medicine, but fracking in Springfield is taking it too far.
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It's so destructive to the environment, but then again so are oil fields and their products... this would hurt them...
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But then again fracking in Springfield would pollute our own waters! I don't know what is worse.
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Your rambling annoys me child.
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Task: Make The Fracker Frack the Ground (24h)
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You've done it, Fracker! That oil field is flattened! Tee-hee-hee!
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My water tastes like Daddy's gas tank!
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Quest reward: 100 and 10
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Dawn of Justness
Dawn of Justness Pt. 1
Dawn of Justness Pt. 2
After tapping on Bart's exclamation mark:
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Ok, this ends now! If he wants a fight, I'll give him a fight!
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I'll show him who the true superhero is here!
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Task: Make Bartman Make a Fool of Himself (8h, Kane Manor, Radioactive Man) On job start:
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Radioactive Man! You told me to go suck an egg! Guess what? You can go suck an egg! Ha-ha!
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Good comeback, I guess.
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Quest reward: 100 and 10
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Dawn of Justness Pt. 3
After tapping on Bart's exclamation mark:
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The war of words takes a lot out of a superhero.
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Let's stop this now Bartman. We're not enemies.
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And I don't think you've grasped what it truly means to be a superhero.
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You can't... Phew... keep... Phew... hurting innocent people!
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With a great costume... Phew... comes... great... Phew... responsibility!
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Oh but I couldn't agree more.
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And as a superhero, you must understand that collateral damage cannot always be prevented.
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Try as hard as you want, but it is bound to happen. Accept this or give up your cape and cowl.
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Task: Make Bartman Brood (24h) Quest reward: 100 and 10
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Forget Me Knot
Forget Me Knot Pt. 1
After tapping on The Scout Master's exclamation mark:
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What is this freakish town that I've ended up in?
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I must call to order my jamboree of fabulous henchmen!
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Chaaaaarlie! Roooooger! Jeremyyyyyy! Where are you boys?
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Task: Make The Scout Master Search for his Scouts (4h, Brown House)
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Hmm, my scouts have scattered. Should have tied them down with a trusty bowline or clove hitch knot.
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Quest reward: 100 and 10
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Forget Me Knot Pt. 2
After tapping on The Scout Master's exclamation mark:
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Rather than seeking out old scouts, I'll just find some new boys.
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There must be some brutes around town.
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Task: Make The Scout Master Recruit Henchmen at the Kwik-E-Mart (8h, Kwik-E-Mart)
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Mr. Bombay, how ‘bout becoming one of my scouting boys?
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Oh no, sir. Scouts are not adults like me. They're children.
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You let children be scouts here? What weird, weird customs.
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Quest reward: 100 and 10
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Forget Me Knot Pt. 3
After tapping on The Scout Master's exclamation mark:
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If scouts here are children, then children it will be!
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I must recruit henchmen at the local children depository.
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Task: Make The Scout Master Recruit Henchmen at Springfield Elementary (12h, Springfield Elementary)
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Well, hello Sir! I'd like to recruit some children to join my fabulous scout troop!
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Normally I'm all for getting rid of kids from under my watch.
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Unfortunately, I'm bound by state law to not give away children to villains.
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Quest reward: 100 and 10
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Forget Me Knot Pt. 4
After tapping on The Scout Master's exclamation mark:
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If I can't hand pluck kids from schools, I'll have to bribe kids to come to me.
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Now what could these weird children of Springfield possibly enjoy?
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Task: Make The Scout Master Research Children's Interests (8h, Springfield Library) Quest reward: 100 and 10
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Forget Me Knot Pt. 5
After tapping on The Scout Master's exclamation mark:
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Gahh, Springfield children like meaningless things, like television and phone games.
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What happened to the joy of whittling, reading a compass, and reciting pledges?
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I have no hope of recruiting scouts here. Guess I'll just have to camp out and wait for my henchmen to return to me.
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Task: Make The Scout Master Start a Campfire (24h) Quest reward: 100 and 10
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